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Messages - kahliekc

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Yes Celine Dameron, seems like your right. I changed those settings and now it looks just like it does in unreal and marmoset. Also, i am using a flood fill node and it seems like that's whats breaking it. I greatly appreciate your help, thank you!

im hoping for an answer gpalmer67 lmao, cant export without it.

First off, thanks for the reply! Im exporting relative to parent, textures are meant to be viewed as 4k. Im using the sbsar. file for marmoset and unreal.

I have this issue where whenever i export my material to marmoset or unreal i get these small dots instead if what i created. i left a file as well

So, i have this custom input parameter (integer 1 type with drop down list). for some reason it seems like marmoset doesnt take drop down list or is it just a bug with designer? I can switch this integer 1 type from a drop down list to a slider and it works fine.

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