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Topics - Guillaume Cauvet

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Yep, still there...

Back in 6 months for the next update I guess


It's been a few months since I last tried the integration asset and I wanted to give it anoher try with the new 2020 LTS.

First thing that struck me is that pretty much any interactions with the editor, as soon as it's displaying a sbsar on the project window will freeze and trigger the "Hold On" loading popup with various tasks ; Application.Tick, Gui.repaint, OnInspectorGUI. And even got an Out Of Memory crash yesterday.

And another thing that I had already saw back in august last year was that textures still get generated with random slices ;

Unity 2020.3.0f1 LTS - Substance in Unity 2.5.4 - HDRP 10.4.0
All .sbsar from Substance Source
i7 8700K / 32GB RAM / RTX 3080 / Editor & Project on Nvme

Substance Integrations - Unity - Any news with URP/HDRP ?
 on: September 11, 2019, 01:25:24 pm 
Scripted render pipeline in Unity is no longer "experimental", Universal Render Pipeline (LWRP) will become the new standard renderer and more people are shifting to HDRP. When can we expect the live link and integration plugin to follow :-[ ?


A few month ago my student license went down. I renewed it this week and tried to reopen my old project with the new version of Painter. It seem to load just fine, but as soon as I start exporting textures or rebaking textures set at > 2K resolution it crash.

Any idea why ?

Painter 2019.1.2
Nvidia 2080TI 11gb (Driver 411.63)
32GB ram

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