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Messages - ALEKSEY OSCHEPKOV 0

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Not sure if this is error but when I make a texture atlas 2048x2048 and put 512x512 texture in it it has 10px larger ie 522x522 is normal
My result with 2048x2048 Resolution Guide and Mask Size 512x512 is 507x507 pixels. There's something wrong with this thing's calculations.

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I love, love the explanations. One of the best explanations of normal map baking on the internet.

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