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Messages - tfart

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1
sorry, not just for export.
I need to call js in python, such as, you can call mel command in python in maya.

2
Hello Froyok,
Just want to make sure if you have any update about this featue.
If substance painter team has a plan to provide low level api?

3
Hello JokerMartini,

I alse need this feature. Do you have solution for it?

5
Thanks for your reply.

Some operations for uniform_camera_vp_matrix_inverse:
//: param auto camera_vp_matrix_inverse
uniform mat4 uniform_camera_vp_matrix_inverse;
……
vec3 test_for_matrix = uniform_camera_vp_matrix_inverse[0].xyz;
diffuseShadingOutput(test_for_matrix);
……

Got following error log:
[GenericMaterial] Param auto 'camera_vp_matrix_inverse' unknown.
[GenericMaterial] Creation of the shader clay failed
[GenericMaterial] Param auto 'camera_vp_matrix_inverse' unknown.
[GenericMaterial] Creation of the shader clay failed

Thanks

6
I did some test about uniform_camera_vp_matrix_inverse, it doesn't work for me.
I don't know why this happend.

//: param auto camera_vp_matrix_inverse
uniform mat4 uniform_camera_vp_matrix_inverse;

7
Just to make sure if I can get ObjectToWorld Matrix in sp shader?

8
How about the SAT, Where I can get more info about SAT.

10
As the following website, sd and sp support geometry cache. I want to make sure if sat supports geometry cache now?
https://docs.substance3d.com/bake/geometry-cache-172822986.html

Thanks.

12
I want to confirm if I can create shader instance by script and if i can assign a smart material for some instanced shader?

Thanks.

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