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Messages - Sam Dutter

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Hi there!

I am trying to use Substance Designer to create decals in Unity.  In order to do that in a convincing way I need to have transparent/ invisible sections.  For example, creating a crack decal that I can put over any surface.

I understand how to use Opacity inside of Substance Designer but I want to know how to carry that over into Unity.  Any help would be appreciated.

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