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Messages - stefan vlutters 0

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If you use auto unwrap in Painter then you need to go to File->Export Mesh to retain your UVs.
Turn out i was importing the mesh with the wrong setting and not deviding in the right way thank a lot for the help.

Sorry for the late reply i was working on some other things and didnt have the time to try it out thx for the help and ill test it out.

I want to auto uv unwrap multiple meshes but how can I make sure the cinema 4d mesh takes the substance uv unwrap. Ive been testing around bit it seems I cant figure out how to do it without making the mesh into one solid mesh.

I know I need to add a material but I feel like there is an easy fix I just cant think of it

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