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Hello,
We just released the new version that should fix your issue.
Please let us know if you have any questions.
Best
Hello,
I just found the issue and corrected it. The Water filter wasn't modifying the height map of the material below.
It will be released soon.
Thanks!
i think there must be implement a new feature for the water ...
All objects above the water generate the normal map and the height map,
all objects under the water surface generate ignore the height and normal map.
otherwise, the water is never applicable in extern 3D software