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Messages - captaincael 0

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Hello Forum am encountering a issue when i apply a fill layer of any metallic material (Brass pure, Aluminium pure, etc all have this problem) Screenshot bellow, i made the model and UV mapped it in blender 2.8 and exported as an FBX and because am really new with Substance painter i have no clue on how to fix this and I've been looking for fixes on google to no avail

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