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If I have a common base color for multiple texture sets, do I need to copy and paste a single layer from one set to another or is there a way to share a layer between texture sets and just maintain that single layer for an entire mesh?

Also, it seems that for most of the generators one must use a pre baked AO map for them work correctly. Safe to say thats the case for all of the generators?

Is it possible to undo in quick mask mode? I tried but it doesn't seem to work.

How does one remove an image from the texture shelf?

..for my needs.

I purchased Painter 1.0.2 for Mac and found it VERY buggy so I put it aside and went to MARI for a bit. I fell in love with Mari but found its performance lacking on Mac and thus decided to try Painter again. This time I tried 1.4 hoping the bugs were addressed and fortunately many where.

I've spent the majority of this weekend learning it and watched the DT tutorial on the intro to SP and found it fairly simple to grasp and use. But I came across some minor issues that weren't deal breakers, that is until painting artifacts came to light. I've attached a screenshot of what I'm talking about. For now, I'll have to go back to Mari and wait until a later version of Painter is released.

But I must say, it's a solid application and with a few more adjustments, for the Mac at least, it would be a fantastic application to paint my models. Kudos to the developers for listening to the community and building something artist friendly and not so technically demanding. ;)

Mac Pro
12 Core CPU
64 GB's Ram
Dual D700

I noticed that it doesn't seem possible to export out the current mapped keys from within Painter. Is there a list of the keyboard shortcuts online somewhere I can access?  8)

Substance PainterSubstance Painter - Discussions - Max Poly Count
 on: June 11, 2015, 12:25:56 am 
Is there a general maximum polygon count Painter will allow when importing a mesh?

Substance PainterSubstance Painter - Discussions - Multi Tile Texturing
 on: March 14, 2015, 12:18:07 am 
I see that Painter recognizes my multi tile setup but the painting doesn't seem to work correctly. Is there something I need to setup to allow it or does Painter not quite support it yet?

Substance PainterSubstance Painter - Discussions - Importing Meshes
 on: March 14, 2015, 12:10:35 am 
I'm sure I'm simply overlooking this but where do you import additional meshes into the project?

Just purchased the Indie pack 20 minutes ago after hearing from the Allegorithmic guys when they visited Gnomon School in LA recently. Installed Painter and I'm getting a display issue, control issues and for some reason, I cannot exit full screen mode. It's also crashed a couple of times.

It's looks great, I just want to be able to use it.

iMac mid 2011 27 in.
16 GB's ram


While there are still display anomalies, going into full screen mode seemed to be the cause of most of my problems

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