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Topics - BPA3

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Hello! Help me please! Toolbag bakes black textures. What am I doing wrong?




I use MetalRough workflow in Substance Painter for high poly mesh:


Previously, it turned out something to bake. Now I decided to remap the lods and the metal parts became black. I see that before there was something wrong too, I baked them when there was no Roughness option in Toolbag:

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