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Topics - sirpolygoon

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Have Substance and Sketchfab fallen out? I cannot find the export template for Sketchfab.


Windows 10

When I left-click in a color swatch, and go to sample color from another layer, the colored that I get is not equal to the source. Typically lighter and lower saturation.

Am I missing something? I'm not doing anything different (that I'm aware of) from what I've done to sample color in the past.


When I try to smudge a mask, either nothing appears to happen, or very little smudging occurs until I do another stroke somewhere else, and boom, the original site shows much more of a smudge than shown prior. It's like a delayed refresh. Does that make sense?

I'd love to use smudge but atm it's pretty useless to me.


I know how difficult it can be to deal with 3rd party code changes, but I'm eager to see this issue resolved.,22711.0.html

When an app acts up, the first step in troubleshooting is often to update your GPU to the latest drivers. I've had a few hiccups/crashes/performance issues, outside of Painter and I can't help but wonder if it's because my drivers are something like 8 revisions behind.

On a number of occasions I have gotten crashes/hangs when painting in a mask. I am losing work. I am running the latest version of Painter. Win 10 64 bit. i7, 32 gb RAM, 1080.

Is the advisory to use Nvidia driver 388.71, still in effect? Those drivers are from December 2017...

Hey all - I'm trying out the instantiate across texture sets feature today and am experiencing an issue.

None of the instantiated layers are conveying the parent's color. Every other material catagories (Height, rough, etc) show up but not color.

Am I doing something wrong?


Well that update was wrong. I'm still having freeze-ups. I think it may have something to do with autosave, and the fact that I'm saving to Dropbox. As if a autosave file is trying to write, while dropbox is uploading, perhaps?

Any help would be greatly appreciated. I will try saving to a different local folder, in the meanwhile.

Seems to have been something with that file. I finished the asset and have moved onto the next with no issue. Gremlins I guess...


Hey all - I am working on a file that every once and a while will lock up. I will for instance, click a layer and the aqua colored status bar will begin growing and then stop. Eventually I get the white screen overlay and end up having to kill the process. I'm losing work here and there, and I'm pulling my hair out.

Oddly, when looking in task manager after a lock up I notice that Tortoise SVN is getting in the game. Could this be what's causing the issue. The file in question is NOT saved within an SVN project, but in a local DropBox folder.

Any thoughts?


When attempting to download from Source, I get the error below, and the download does not begin. I have 194 downloads available, and I have rebooted my machine to no avail. I'm running 2018.1.0

[Script] file:///C:/Users/Lee/Documents/Allegorithmic/Substance Painter/plugins/substance-source/main.qml:855: ReferenceError: propDetails_hashIndex is not defined

[Plugin - substance-source] 14: saveToFile ERROR!


The quick mask feature is great. However, the checkerboard pattern obscures detail of the un-masked mesh while in material mode.

Granted (as I recently discovered) you can view w/o the checkerboard in Base Color mode. Unfortunately though, (unless I'm missing something) you have do then reset the mask in order to see your progress in Material mode.

Keep up the good work, and thanks!

I know you guys have mentioned that you have something in the works (granted it was a year or so ago).

A means to move/scale/rotate/ a layer would be a seriously awesome addition. Even better would be the ability to select part of a layer and translate it, independent of the rest of the layer.

Freakin' love Painter. Keep it coming! :)

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