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Substance Integrations - Autodesk 3ds Max - Re: Substance Plugin 1.0.0 for 3ds Max 2018 and 2019 Released
on: June 22, 2018, 07:22:21 pm@RobBraithwaite
I'm not familiar with Deadline, but if it doesn't run the scene directly through 3ds Max and parses the scene file on its own, then it would be completely outside the Substance plugin's execution. The workstation render sounds like it fires up 3ds Max and runs it through that, which would allow the plugin to run.
My understanding is that it does run Max, it just doesn't load the UI so it doesn't need to pull a workstation license, this works the same, no matter what the machine is (Workstation or render node).