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Topics - Vincent Gault

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Substance DesignerSubstance Designer - Showcase - Some snow testing...
 on: December 05, 2014, 12:47:48 am 

here is a snow test that I did for some work project...
Nothing too complicated, but I am happy with the result :-)

Hey guys,

I was wondering if you guys can share with some mobile games you know with solid visual, that are using Substances ?

My bosses here were curious to get some concrete examples, so I hope you can help me on this :-)

Thx !

SubstanceSubstance - Discussions - Allegorithmic community on Google+
 on: November 22, 2014, 12:23:06 pm 
Hi everyone,
I was about to build a community about Allegorithmic products on Google+ (first because I use mostly this social network, and second because G+ communities are really well made IMO).

Then I discovered there is already one which has been started !
So I invite you to take a look and maybe share your love about Allegorithmic there :-)

the link :


Substance DesignerSubstance Designer - Feature Requests - Atlas node
 on: September 24, 2014, 01:14:20 pm 
Hey guys,

One of the techniques to improve performances, is to reduce the number of drawcalls , and texture atlases can really helps on this.

So I think it could be a great idea to create an "Atlas node" that allows us to plug in input multiple material/graph/sbs, to arrange them in a new UV space so we obtain an atlas in output.

This way I can still work independantly on each material and think about my atlas, as the next step.


Hey guys,
I tried to take a look at the UE4 Atlantic demo but it failed at the install:

"Not a valid Win32 application"

I run won win7 64bits


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