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Messages - michael_11

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721
SubstanceSubstance - Discussions - Re: output maps
 on: January 27, 2014, 05:06:29 pm 
ok, you´re right, substance export works as it should. (when I reimport the sbsar, all output nodes show up)

the problem seems to arise upon unity import, guess it´s somerthing like this problem. http://forum.allegorithmic.com/index.php?topic=423.0

the strange thing is: if I import substances i.e. from asset store, I will get all maps, not only diff, spec, normal.

will watch a few tutorials, hoping this issue is adressed somewhere. if someone knows the reason for only three textures showing up in unity, plz let me know

722
SubstanceSubstance - Discussions - output maps
 on: January 25, 2014, 09:22:11 pm 
hi,

i´m new to substance, trying to get across the learning curve :)

one question to the pros: when I publish my substance, substance only generates three output maps in the sbsar file: diffuse, normal, specular

but in the substance graph, I have also created and connected a height map, which is not part of the sbsar file - anybody can tell me how to get more than the three basic maps into the sbsar file?

thanks in advance!


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