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Substance Designer - Discussions - Re: Detail oriented normal map blending
on: July 09, 2013, 05:19:24 pm
Hi,
It's actually possible to process images using an fx-map. But this technique is absolutely not optimized and should be reserved for offline use only.
I implemented the "detail oriented" technique, other techniques could be added.
When the Divide blending mode will be added to the Substance engine, we'll be able to make this filter using traditional compositing nodes.
Nicolas
It's actually possible to process images using an fx-map. But this technique is absolutely not optimized and should be reserved for offline use only.
I implemented the "detail oriented" technique, other techniques could be added.
When the Divide blending mode will be added to the Substance engine, we'll be able to make this filter using traditional compositing nodes.
Nicolas