Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - mks21

Pages: [1]
1
You can mask out different areas so they dont get painted on..

https://www.youtube.com/watch?v=ztTCliaLR3k

Not tried it myself yet.

2
Ok first go at texturing one of my models in this. Still needs more work and using this it made me realise my UVs are not the best guess I should start doing them manually instead of using Unwrap 3d.




Link to a 3d view of the model but it does not support any kind of displacement. :(

https://skfb.ly/zZSR


3
actually I just had the chance to take another look at today and I noticed there was a new version to download..

Installed the new version and its working perfect now.


:)


4
Yeah when i zoom in on the 3d view and start to paint the stencil size changes. So if I am close it paints a much smaller texture than when I am zoomed out.

On the 2d view it just stays one size.

5
massive price difference between mudbox and this tho..

6
stencil material setup from imported images...

I can change the brush size ok but if I zoom in on the 3d section the texture I am painting with then gets smaller,does not do this in 2d view.

I have not tried a re-install yet not had the time


7
ok thats odd when I zoom in on the 2D view the texture stays the origional size..

Maybe I will try and uninstall and re-install the software.

8
Hi

I have a quick question. In the 3d View the closer you are to a mesh the smaller the texture is that you are trying to apply.

Is there a way to this in the 2d View as well? as at the moment when I zoom in closer it stays the same size.


Thanks

9
use a smaller brush and paint over the smears..

10
Substance PainterSubstance Painter - Discussions - Re: Very very Buggy App
 on: April 30, 2014, 12:49:59 pm 
I also had similar issues with some of my stuff.. but they were old stuff I did ages ago.. still I will have another look at them tonight to make sure everything is in order with them and if they still crash I will post them up here.

I do expect bugs as its a beta so I ahve no real issues with this I just fill otu the crash reports when its happens and send them off :)

11
Not really looked into 3d coat that much but I was under the impression that it could do texturing as well.. is there an advantage of using SP as well ?


Models look really good by the way.

12
ah thanks for the reply :)

13
Ok I am trying to import a substance into painter but when it imports it does not bring in the diffuse layer correctly its like its transparent or something.

I have tested this substance in other software like Unity and it appears fine. It is a substance I created from scratch.

I guess I am doing something wrong as I am very new to all this :)

Pages: [1]