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Topics - Drewtaylor3d

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Hello,

I have been having issues getting my work substance designer license to activate, I keep getting this error window and I tried following instructions and it still repeats the same error. I tried reinstalling SD, redownloading the license, and moving the license to a local folder but to no success so far.

Also as a side less important note, the "Quit" button doesn't quit, it just acts like I hit "Next" and gives me another failed install error, I have to hit Back to the previous page then Quit.


2
For the lazier artist out there if there were keyboard shortcuts to open and close histogram or image information when hovering the 2D view I would love that. Also if you could hit space over 3D view and type in environments you want to switch between that could be a helpful little time saver and I could save some space since Environments is the only reason I keep the library open vs just typing in nodes in the quick search. Material>Default>Edit is also a little out there for how often its used so maybe a shortcut for that one as well.

Thanks  :)

3
Ever since the upgrade from SD6 to "SD 2017" the material definition keeps resetting to metallic roughness workflow every time I reopen SD, this is really annoying to someone working in spec/gloss workflow.

4
I'm probably missing something very obvious but I cant get SBSAR files to show up. I have the plugin installed is there another step I need to do?


5
Substance DesignerSubstance Designer - Showcase - Drew Taylor's Sketchbook
 on: April 17, 2017, 11:43:00 pm 
Hi, I'm currently a texture artist for a 3D interior/exterior design studio and I want to eventually move into games so I would love some feedback on my textures since I'm kinda new to the whole PBR world.

Full resolution and extras here: https://www.artstation.com/artist/drewtaylor


Brick Wall


Weathered Wood


Stone Paver


Dirty Showertiles

6
Everytime I export output to bitmaps it leaves out a few of the maps that I selected. I am exporting 13 different maps at 8k so it could be hitting some sort of limit or timing out but I never ran into this issue on SD5.

7
I know the Distance node usually only works with direct shapes but is there any way to get it to work with an image input into a tile sampler? It makes no sense to me why its so finicky about when it wants to work or not.


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