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Substance Painter - Discussions - OpenGL and DirectX
on: February 11, 2016, 09:47:36 am
Hi~
I have something confusing topic whenever I work for 3D art. That's about OpenGL and DirectX. I got pretty familiar with the terms already but hardly understand what exactly they are about. I just know they are related to normal map.
Anyway I really want to make sure if I'm going to right way.
Here is my option when I work with UE4. I thought UE4 needs DirectX based normal map while Unity does OpenGL.
So please somebody give me opinions for better understanding or to fix my mistake. Thank you very much.
I have something confusing topic whenever I work for 3D art. That's about OpenGL and DirectX. I got pretty familiar with the terms already but hardly understand what exactly they are about. I just know they are related to normal map.
Anyway I really want to make sure if I'm going to right way.
Here is my option when I work with UE4. I thought UE4 needs DirectX based normal map while Unity does OpenGL.
So please somebody give me opinions for better understanding or to fix my mistake. Thank you very much.