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Topics - pinarer

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16
Looks like I don't have cloth mesh under scene menu? I have all the others cube, cylinder etc but not cloth.
 Is this  something we load ourselves?

17
I purchased 2 flower and 1 leaves sbsar files and tried to open in Substance player, and all of them gave error.
The error that i get
Linking : Linker Version 6.0.0  0xd2aa30f2 Jan 12 2019
Linking : Started.
Link process failed: Invalid assembly or version.

so how can i fix this issue?
Thanks

18
For some reason Detect Edge don't work, yesterday when I was working on another project that has the same set up, it  worked, but today, even I lower down or up threshold nothing happens to the edges. Is there a bug? or what I might be doing wrong?

19
So this is my trouble.. I didn't change any folder location, but when I click open project I can only see recent projects, and when I  click import file to load one of my previous saved project,  this link open, C:\Program Files\Allegorithmic\Substance Alchemist

but the project folders are not there

all the project files in C:\Users\Pin\AppData\Roaming\Allegorithmic\Substance Alchemist\createdMaterials

 folder as json. but I can not open them. Files doesn't show up when I click import on Alchemist

So how can I access and open them?

20
Looks like I posted on wrong discussion page yesterday..  I am trying to find out how can I keep the pattern this big  but change the texture? when I scale the material texture  the pattern gets smaller too..   or like how can I add another texture and use this pattern this big? or how can I just scale  the texture of this material smaller and keep the pattern as big as this? if you have any idea please let me know.. Thanks!!


21
I am trying to find out how can I keep the pattern but change the texture? when I scale the material the pattern gets smaller too.. like how can I add another texture and use this pattern? or how can I just scale  the texture of this material and keep the pattern as big as this? if you have any idea please let me know.. Thanks!!

22
Hi, I attached 2 files and one of them shows that i added a mesh fabric with the opacity channel but when i click to render it doesnt show anything . My plan is to send this file to Daz3d. So what do i need to get that transparent mesh look like on my work screen?
Thanks!




23
I am watching a  making a lace stocking tutorial in another language that I don't know :)).. I am just trying to follow what he is doing.. and one of the masking layer turned in to this symbol after he clicked something, probably he used a short key.. but I couldn't figure it out what he did.. So any idea what is that symbol means In masking? so I can search on that.. Thx!!

24
For some reason my UVs don't show up correctly, only 1 list shows up and that's the one on the tile 0, the rest of the tile pieces don't show up on SP.. I already I clicked the create texture per UIDM tile as well while tying to open. I tried obj, I tried fbx but no luck.. any idea? thx!

25
yes I am new to substance painter :) and I am having trouble to see the UVs in correct list.
I basically created a clothing in Marvelous designer, created the UIDMs, then exported to zbrush and worked there and make sure I kept the UVs, but now when I open in substance painter even I see the UVs on the second screen, there are 4 Uvs, it just loads as one which says defaultmat.  I also opened the original obj file from marvelous designer, that opens up with Uv  list, but not the one that i worked on zbrush.. How can I separate them into 4 as they are? or where I did I do wrong while I was exporting you think.. couldn't figure it out. if you have any idea, please let me know. Thanks!!

26
I am very new to substance Player. I signed up to use the substance sources on Clo3d, a Fashion 3d software .. I will use as clothing textures. So I couldn't find out how I can change the 16 bits into 8 bits...  also from Clo3d forums what I found out that the size shouldn't exceed 2k,  not sure where to adjust that.. if you can give me your thoughts, I would appreciate!

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