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Messages - jaran

Pages: 1 [2]
16
I have similiar problem on substance 2.1 and unity 2018.2.14f.  When i change the tiling in the material unity does not detect any changes so I can't commit the material tiling changes to source control. 

17
Say I own 2018.1 painter perpetual license can I buy a painter maintenance license for $75 in 2020 and upgrade to 2020.1 and then do the same thing again every 2 years?

18
Hello we are troubleshooting differences between substance painter and the godot game engine.  Can anyone from allegorithmic answer the following questions

Is it possible to see Substance's shader code? I wonder if they're using the alpha value from 2012 Burley notes (from section 5.6) rather than 2015 Burley notes (section 3.3). We use the latter for the reasons explained in Heitz paper.

https://github.com/godotengine/godot/issues/18880

19
Yes we need this.  I feel the ground swelling under this engine.

20
Does anyone know if this is fixed in unity 2017.1?  I have not had a chance to try the beta yet.

Unity 2017.1 officially launched today. I tried it. No, it's not fixed.

Just came here to post that.  Really crazy that there has been a couple of minor Unity updates and now a major one since this was first reported, and its still not fixed...

I want to bring in some of these newer textures on source and most of the new ones don't work..

21
Does anyone know if this is fixed in unity 2017.1?  I have not had a chance to try the beta yet.

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