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Substance Painter - Discussions - Backface Culling in Substance Painter Renderer
on: April 19, 2020, 10:46:14 pm
Is this not possible, or am I just missing a setting?
I have a model surrounded by a 3D background. This works fine in the main painting/editing window, but when I switch to the rendering view, I can only see the outside of the model, there is no backface culling.
This makes it useless for rendering.
The only option I have is break the background in half, export both halves, and then turn on and off each half depending on which side I am rendering the model from.
Is this the only way of doing this, or am I missing something?
This is the scene from within the main window:
https://imgur.com/1G3deaX
And the same scene from the render window:
https://imgur.com/6VjQgXE
I am using Substance Painter version 2019.3.3.
Thanks for any advice!
I have a model surrounded by a 3D background. This works fine in the main painting/editing window, but when I switch to the rendering view, I can only see the outside of the model, there is no backface culling.
This makes it useless for rendering.
The only option I have is break the background in half, export both halves, and then turn on and off each half depending on which side I am rendering the model from.
Is this the only way of doing this, or am I missing something?
This is the scene from within the main window:
https://imgur.com/1G3deaX
And the same scene from the render window:
https://imgur.com/6VjQgXE
I am using Substance Painter version 2019.3.3.
Thanks for any advice!