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Topics - gelbuilding

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16
I noticed after publishing in SD the maps from SP are not all the same, some 4K and others 1K.

My graph nodes all show 1K, i dont understand why

17
Substance DesignerSubstance Designer - Discussions - PBR Mats
 on: August 19, 2014, 09:55:35 am 
Baked and produced required mats though how do i get the leather not looking so shiny.
How can i make the leather look more matt.

Thanks

18
Substance DesignerSubstance Designer - Discussions - Timber Paneling
 on: August 13, 2014, 11:47:26 am 
I have the wood substance pack and im trying to make timber paneling.
I change the sliders to make the timber into panels, though nothing seems to change, please advise how to make it work.

19
I though i got this process covered and im finding out i dont get the correct results with the outputmaps.

Please see graph attached.

Thanks
George

20
How to get the the materials colour map from the baking?

My work flow,

Low poly model with 4 material ids
Highpoly model with vertex colour.

When i bake i dont get the material colours off the bake instead i see the vertex colour.

22
I have the stone with moss in between the stone pavers, though i need the moss to be grass as shown on pic below.

Any help would be greatly appreciated.

23
Substance DesignerSubstance Designer - Discussions - Stone Tile Texture
 on: June 11, 2014, 10:05:51 am 
Any help with this texture would be greatly appreciated.

Also if there is a way to grout between the stones this would be great.

24
I have all the substances and the metal number 9 is close though the edges look a bit ruff, i don't know why, sort of cartoonist.
Any idea how to make this material?

Any help would be much appreciated.

25
I think to many are in a hurry to complain about SP not functioning.
Though i believe it down to loading the incorrect maps for the materials to adhere to.
I have been using SP for a while now an i see how without the correct uvs there is no chance of achieving the correct results.
See my attached file you can see the uv outline of a cube i unfolded previously, lol i must of did something wrong on my normal map export.
Well done guys great piece of software, wish i had more time to play with it.

26
I know how to save the presets though after i close and restart SP the presets disappear.
How do i make them stick?

27
Nice feature how we can paint on the 2D map.
As seen in the attached file when i painted the car door on the 2d map you can see the same red paint on the body of the car where the door fits.
Is this a bug or am i doing something wrong? I used default brush

28
Substance PainterSubstance Painter - Discussions - First Update
 on: March 18, 2014, 12:03:54 pm 
Well done guys, SP is one very nice piece of software.
And still in Beta, lol
Keep up the good work :)

29
Substance DesignerSubstance Designer - Discussions - seamless steel cable
 on: January 16, 2014, 04:59:37 pm 
Any suggestions to make this steel cable, please.

30
Substance DesignerSubstance Designer - Technical Support - Hotrod Download
 on: January 13, 2014, 08:43:33 am 
Doesn't seem to be working when opening sbs files.
Also low poly model of hotrod is mostly missing, only few parts of model exist

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