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Topics - gelbuilding

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I noticed after publishing in SD the maps from SP are not all the same, some 4K and others 1K.

My graph nodes all show 1K, i dont understand why

Substance DesignerSubstance Designer - Discussions - PBR Mats
 on: August 19, 2014, 09:55:35 am 
Baked and produced required mats though how do i get the leather not looking so shiny.
How can i make the leather look more matt.


Substance DesignerSubstance Designer - Discussions - Timber Paneling
 on: August 13, 2014, 11:47:26 am 
I have the wood substance pack and im trying to make timber paneling.
I change the sliders to make the timber into panels, though nothing seems to change, please advise how to make it work.

I though i got this process covered and im finding out i dont get the correct results with the outputmaps.

Please see graph attached.


How to get the the materials colour map from the baking?

My work flow,

Low poly model with 4 material ids
Highpoly model with vertex colour.

When i bake i dont get the material colours off the bake instead i see the vertex colour.

I have the stone with moss in between the stone pavers, though i need the moss to be grass as shown on pic below.

Any help would be greatly appreciated.

Substance DesignerSubstance Designer - Discussions - Stone Tile Texture
 on: June 11, 2014, 10:05:51 am 
Any help with this texture would be greatly appreciated.

Also if there is a way to grout between the stones this would be great.

I have all the substances and the metal number 9 is close though the edges look a bit ruff, i don't know why, sort of cartoonist.
Any idea how to make this material?

Any help would be much appreciated.

I think to many are in a hurry to complain about SP not functioning.
Though i believe it down to loading the incorrect maps for the materials to adhere to.
I have been using SP for a while now an i see how without the correct uvs there is no chance of achieving the correct results.
See my attached file you can see the uv outline of a cube i unfolded previously, lol i must of did something wrong on my normal map export.
Well done guys great piece of software, wish i had more time to play with it.

I know how to save the presets though after i close and restart SP the presets disappear.
How do i make them stick?

Nice feature how we can paint on the 2D map.
As seen in the attached file when i painted the car door on the 2d map you can see the same red paint on the body of the car where the door fits.
Is this a bug or am i doing something wrong? I used default brush

Substance PainterSubstance Painter - Discussions - First Update
 on: March 18, 2014, 12:03:54 pm 
Well done guys, SP is one very nice piece of software.
And still in Beta, lol
Keep up the good work :)

Substance DesignerSubstance Designer - Discussions - seamless steel cable
 on: January 16, 2014, 04:59:37 pm 
Any suggestions to make this steel cable, please.

Substance DesignerSubstance Designer - Technical Support - Hotrod Download
 on: January 13, 2014, 08:43:33 am 
Doesn't seem to be working when opening sbs files.
Also low poly model of hotrod is mostly missing, only few parts of model exist

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