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Topics - Tesrym

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Could not create texture from Assets/Textures/Cobblestone/Cobblestone_ambientOcclusion.png: File could not be read

This is my error message, same goes for ambient occlusion export.

My current workflow is to export files from designer, then open height and AO in gimp and run an overwrite.
This enables unity to read the files.

How can I fix this?

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