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Substance Painter - Technical Support - Re: Substance Painter 2 strange colours in exported normal map
on: October 18, 2016, 03:12:15 pm
Hi Froyok,
thanks for your continued support.
Isolating the channels produces the same colours in the 2d view. Something I wanted to mention is that I baked the base normal map in Substance Designer 5 which looks fine (see attached). I would assume that the strange colours are added somewhere in the normal detailing process within Substance Painter. One thing I cannot remember unfortunately is if I originally started texturing this prop in SP1 or SP2
Thanks again,
David
thanks for your continued support.
Isolating the channels produces the same colours in the 2d view. Something I wanted to mention is that I baked the base normal map in Substance Designer 5 which looks fine (see attached). I would assume that the strange colours are added somewhere in the normal detailing process within Substance Painter. One thing I cannot remember unfortunately is if I originally started texturing this prop in SP1 or SP2
Thanks again,
David