Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - radziu93

Pages: [1]
I really don't know why is it happening, but when my disc is full and I try to save my substance painter project, the program always did the following:
1. Doesn't save(and this I can understand if there is no free space).
2. Displays a window which says save failed and it is critical error, so substance painter must close itself. Why? Why just because it could't save it must close and make me lost my all unsaved work? Can it just say I must clear some space?
3. Here comes the best part - after painter closes, when I try to reopen my project file it turns out the file itself is corrupted and I can't even open it.

Great job allegorithmics, all my work is gone, and the only thing I can do is start from the beginnig. This happened more then once, but today even my autosave file was corrupted.

I've encountered strange problem. After I switch my texture set size to 4k, a part of one of my islands disappears from the black mask I used. When I mark the problematic part to make it part of the mask again, vievport reloads and everything seems to be okay, but after any change this part disappears again and I must add it to mask another time. I tried  deleting mask and adding new one, reimport mesh, rebake maps, create new project and nothing helped. Also I checked my mesh, uvs and it looks like everything is fine. The problem is only with one specific project, and only in 4k resolution. I have absolutelly no idea how that happens.

Pages: [1]