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Topics - ramarts44

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1
Hi,

I do work in a the DAZ3D cottage community and want to learn how to create full on skins for male or female figures.  Not sure if there is a projection tool or if it's, for now, just a fill in and add in details like elbows, knees, palms of hands and bottoms of feet bits and pieces or there is a way to do all that from within Painter. 

Please let me know.. if there are video tutorials designed for this sort of project then please post a link.  I'd be most grateful.

Richard

2
Hi,
Upon getting my top I'm working (piece of clothing for a figure) I go to export and there is no option, apparently, to export the top as a whole map, just the bits and pieces from the material UV zones.  I ended up with over 100 maps when I allowed it to export the height, spec and all the other maps.  It's like a jig saw puzzle and not one I'm willing to try to figure out.  If this is 3D painting I'll stick with Photoshop.  This is just too crazy for me!  YIKES!   :o
Got suggestions, please let me know... thanks

3
Hi,
Beginner here.  Going through the tutorials that were just posted.  I'm running Windows 10 and the Draw Straight Line using the Shift key is not working.  I'm either doing it wrong or it's a bug introduced using Windows 10 or something else. 

After reviewing the tutorial a number of times I finally gave up and went to the Help page:
https://support.allegorithmic.com/documentation/display/SPDOC/Paint+brush

and sure enough, it appears that I'm doing it correctly but the line tool does not engage!  I do get to move the lights around though!   ;D

Thanks much
Richard

4
Hi,
Really not wanting to add Substance Designer to my work flow, it's just getting to be too much.  I have Substance Painter and Bitmap2Material.  I do a bit of work for the Poser/DAZ Studio industry and really need to keep my tools and workflow as minimal as possible or I get to confused!  :-[ 

So watching the tutorials about Substance Painter from y'alls YouTube channel there is that cool way to make the stitches instantly masked.  I like that but it's because there is an ID which makes that happen. 

So is there any other way to make an ID rather than adding yet another expensive tool to my toolbox that will take me forever and a day to learn?  If so can someone explain how?  Other tools I use are ZBrush, Photoshop, Ultimate Unwrap 3D Pro and DAZ Studio and have others too but those are the main ones I use to produce with.  Running Windows 8.1

Thanks much

Richard

5
Hi,

Been digging in and trying to learn both B2M and SP.  I was under the impression there was a way to export in a file format native to SP.  If so what is that? 

Also on the all in one export dialog it's set up as an animation.  Perhaps you can tweak that in a future build to have option for just one set of maps export, it's quite confusing.  Without knowing what I was doing I exported at one point, I had no idea where the maps were being exported to and didn't realize that I didn't set the amount down to 1 so it exported like 200 maps which are taking up room somewhere on my hard drive.  YIKES. 

Like B2M 3 better.  2.X was very crashy for me. 

Thanks

Richard

6
Hi,
Love the new 8 beta update and while I love all the fancy brushes I'd really love a smudge and blur brush for my work. 
Thanks,
Richard

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