Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - rwnet

Pages: 1 2 [3] 4 5 6
31
Hi all,

Let's say I have two tile samplers and I want to expose the parameters for X and Y amount for both of them but I only want to use ONE parameter to control those?
How can I do this?

Best regards,
Robert Wilinski

32
I also feel like the metallic one looks more like the one on the photo.

33
Hi all,

Let's say I have two tile samplers and I want to expose the parameters for X and Y amount for both of them but I only want to use ONE parameter to control those?
How can I do this?

Best regards,
Robert Wilinski

34
This is a hardcore one - that line pattern is already giving me nightmares :)
Good luck man :)

36
Looks nice. I am fighting with this one too currently. I encountered the same problem as you have (looking at your pictures) the lines patterns they look like they going up and down intersecting a lot of layers while on yours you can sometimes see the the sharp ending of the pattern and you can tell that they are just layered one on top of each other.
I have the same problem and trying to figure out the logic that would allow me to mask them randomly to get that extra depth in the pattern.
Soooooooo hard :)

37
I am working on this one too - your results are better than mine - I tried to make those patterns in a quick way just by using the Directional warp but it doesn't look as good as yours so I will have to re-work this part I see :)

38
Hi all,

I was just thinking if it would be possible to add a feature that you could just "lock" a preview of a certain node while the node is being tweaked so the information is not being send through to the rest of the graphs.
Currently when you want to tweak parameters of let's say a Tile Sampler that is in the beginning of the big network it takes a while before the whole graph will be updated so the solution I am using now just to copy paste the Tile Sampler node, tweak  parameters to my liking and once I am happy with the result then I just swap it with the old one.
I wish there were an option similar to the one used in World Machine that you can just "lock a preview" on one of the nodes so the graph gets updated only to that graph and no further.

Best regards,
Robert Wilinski

40
Some more fun with Substance Designer and Mattershots.
https://www.artstation.com/artwork/gNRoG


41
Oh LOL - hehehehe I thought it was some sort of a thicker fabric :)
Thanks for the info :)

42
Just another substance I did using photo I found on Mattershot as a reference
https://www.artstation.com/artwork/yGJkR




43
Hi all,

I decided to post some the substance I did as a warm up before I will move to the one I will actually enter the contest with.
Because it is a warm up round I add a little bit more details to the substance so it looks more like a texture I could use in a game.


https://www.artstation.com/artwork/kxA2z

44
Thanks for the reply :)

45
Hi all,

First of all - very cool contest. A lot of interesting surfaces to create :) Very exciting.
Now to the questions:
1) just want to double check - each person can submit only ONE substance in one of the two categories right? So, for example  I can't submit one normal substance and then a different one for the MDL category? I have to choose one of the categories and stick to it?
2) I am planing on making a few of those substances (just for fun and to challenge myself) so if I make some of the materials using mattershots as references and then put them on  let's say Artstation (before 24 of November) can I still submit one of them for the contest, even if I have already shown them on Artstation?

Best regards.
Robert Wilinski



Pages: 1 2 [3] 4 5 6