Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Nathan Fryer 0

Pages: [1]
1
Substance Integrations - UE4 - Why is this happening
 on: December 31, 2016, 01:18:15 am 
As seen below why is the happening? I followed the substance designer tutorial for the rusted metal flooring. Why is the material being blown up as seen in the second image? If somebody were to purchase a substance off the UE4 marketplace and want to drag it onto a floor mesh created out of bps cube they would be pretty unsatisfied with this result. So I'm still trying to learn, what am I missing here?


Pages: [1]