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Messages - anbs92

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46
Hi there i cant find how to work with alpha for example i need leaf texture in single plane any help

thanks and regards
absathish

47
Thanks for your quick reply. How to check this i mean how can i open .exr files to view the size



Thanks
Absathish

48
HI there i  was download some hdri maps (.exr files) from internet and paste it into environment folder where default substance environments files are. but i cant even see it in the substance painter environment shelf. pls help 

Thanking in advance
Absathish

49
Substance DesignerSubstance Designer - Technical Support - What is this
 on: April 08, 2016, 12:51:31 pm 
When i try to add material in SD it will show this..



Thanks and regards
Absathish

50
Hi

 In SD i import my bitmaps from SP diffuse,normal,roughness after finished in SD i just publish it as sbsar. when i import it Unity5 its look totally weird and not get any texture in my sbsar   anyone pls help

Thanks and regards
Absathish

51
HI there  i export some texture from SP and i need to add some text and numbers . its kind of texture from photoshop. how do i combine in designer or painter any help

Thanks and regards
Absathish

52
Sorry we cant.. u should use 3d software only


Thanks and regards
Absathish

53
Hey vincent sorry .. i have some other easy way to do this instead of this. i export with separate material in blender then assign material by separate in SP now its good.



Thanks and regards
Absathish

54
i am not using ID map i just using white mask with selection uv mode for this. and my texture size is 1024*1024


Thanks and regards
Absathish

55
Substance PainterSubstance Painter - Technical Support - Why this happen
 on: March 25, 2016, 11:05:12 am 
Hi there  here i post my small test file images.. pls take a look at this and tell me ho to solve this issue.. i wanna smooth edges any help pls

Thanks and regards
Absathish

56
Substance PainterSubstance Painter - Technical Support - UV help
 on: March 25, 2016, 06:52:59 am 
Hi there i have some doubt.. i put some texture for my object and if i increase my UV scale value it will get tiling and looks bad. how do i use it any help


Thanks and regards
Absathish

57
Thanks fabian... then can i see my uv in uv window is it available? i was saw in 3d viewport but i want to see in uv window


Thanks and regards
Absathish

58
hmm well i cant find buddy :P .. can u pls post any snapshot for that  ;)

59
We need mesh link for SP which is already in SD and one more thing is UV adjustment

60
Thank u volker.. we need to assign unique material for the object that we need separate. its working :)


Thanks and regards
Absathish

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