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Substance Integrations - Autodesk 3ds Max - Re: 2 bugs + support
on: February 06, 2013, 11:58:57 pm
The problem does not come from B2M but from the 3dsmax integration of the substance format. If you use B2M outside of 3ds max, for example in the substance Player, you won't have any hue issue.
I'll check if this has been fixed in the next iteration of 3ds max.
Same for the lag when using the timeline.
The integration in 3ds max as a whole would need a makeover but it's not only our call, it's also Autodesk's.
I'll check if this has been fixed in the next iteration of 3ds max.
Same for the lag when using the timeline.
The integration in 3ds max as a whole would need a makeover but it's not only our call, it's also Autodesk's.