Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - joeyschiffman

Pages: [1]
Your earlier question just helped me figure out the issue. If you delete the "convert UV to SVG" baker from the list, then the default output format stays selected as png. Apparently just having a "convert UV to SVG" node in the list, even if it isn't checked as being used, will default everything back to SVG output format every time.

I rarely use that baker, so I'll delete it from the list and I think my problem will be solved. Thanks, Nicolas.

Yes, file outputs for all the other bakers also default back to SVG.

Here is a gif of it in action. Hopefully you can read the text without having to squint too hard.


Sorry for the late response, but I just now noticed that you replied.

I think the output format used to stay on the last-selected at some point in time, but that may have been in SD4 days, and I'm honestly not sure. With my current updated version of SD5, the baker outputs reset to SVG format every single time, even if I go back and do a re-bake within the same session.

Sometimes I forget to change them to png and don't notice until I import the materials to UE4 and see some interesting blocky artifacted normals.

Content - Substance Source - Substance Source Parameters
 on: December 04, 2016, 08:55:38 pm 
Feature Suggestion:

I've been checking out the Substance Source materials since the site's release, and one thing that I've noticed about many of the materials (at least of the 7 or so that I've downloaded) is that they have little to no adjustable parameters. I thought this was just part of the design of Substance Source until I downloaded the "Steel Heavy Corroded" material and found several adjustable parameters. I think it would be a great feature addition if you could list which materials have adjustable parameters and/or list the adjustable parameters each material contains on the Substance Source site. This information would make a huge difference in whether I decide to "spend" one of my allotted downloads on a material or spend the time to just make it myself.

Is there any way to change the default baker file output format from SVG to a different file format (like png)? I understand that you can use the drop-down box to change this setting each time you bake, but this is kind of a pain. I'm looking to set the output format once and it stay permanently.

Thanks in advance (even if the response is for me to create a thread in the feature request section).

Screenshot attached for clarification.

Pages: [1]