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Topics - jamarcus

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Content - Substance Source - Rotating Substances
 on: November 19, 2016, 02:29:31 am 
Is there a way to rotate Substance Source files by 90 degrees?

I am a Substance noob, using Unity to develop a game. I have modeled a building, and applied a wooden parquet substance to the floors. The floor panels go left-to-right, and I would like to rotate them by 90 degrees so that they go up-down. I cannot find an option to rotate the grain of the texture in the inspector panel.

I've read on this forum that .SBS files are not provided, and the official documentation states that .SBSAR nodes cannot be opened for editing (https://support.allegorithmic.com/documentation/pages/viewpage.action?pageId=52232246).

It seems the only way to rotate the substance would be to re-model the store and/or reset the UV maps. That seems like a lot of extra work for something that (in my opinion) should be a feature of the substance.

Could anyone point me in the right direction? Is this something I would have to request as a feature, or is there a way to modify SBSAR files in Substance Designer without editing their content? Like some sort of post-processing effect.

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