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Messages - reidbaker

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The website for the PBR guides is broken .... links go to a page that doesn't format correctly.

I'd love to check this out but all roads lead to a broken page, even with a Google search.


I am considering purchasing the Bundle and I wanted to know if the workflow for substance is unified across 3ds Max and Unity?

My goal is to reduce the redundancy in work by creating materials in two separate programs that I work with everyday for different purposes (sometimes I do renders, other times real-time walk throughs - mostly for architecture).

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