16
Substance Painter - Discussions - Re: Export to SBSAR
on: February 19, 2021, 12:33:03 pm
This is not forgotten: we just had tons of other to develop as well

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
How are you guys uploading to SKetchfab and have the displacement working? When I use the export option, it doesn't export height and if I do bring in height, the model needs to be subdivided but I see tons of people have their displacement working in Sketchfab. Any help would be appreciated.
I am running into the same issue. I exported my displacement maps manually, and I can get them hooked up in Sketchfab, but the displacement conveyed on the maps is completely different than what I get from previewing and rendering my textures in Substance Painter. I did a -ton- of non-destructive hand painting with fill layers and masks, largely because I'm not very confident and painted one area at a time, and the exported maps are largely white instead of the masses of gradients they should be. My little dude wasn't much, but I would have liked to have shared him, and his texturing completely depends upon the displacement.
I took screenshots of both SP and Sketchfab, but I'm uncertain if it's appropriate to share them here.
Guys I have an ultra quick question of the last minute, if I export the curvature and edit it in photoshop since it can't be directly edited in Substance (in PS I'm just adding a black/white stencil into a part of the model, actually it is also the same stencil/alpha I imported into Substance Painter for other uses), is this legit for the contest or do I get disqualified?
Just to know because my MAT is ready and also rendered (and uploaded duh), but this doubt came to my mind, in case I would work-around this at the speed of light and re-submit!
Many thanks in advance!
Ettore
I seem to have an issue with my submission. I am limited to choosing just one additional render aside from the mandatory ones. Is anyone else running into this issue. The rules say that we can add up to 3 additional ones but in the submission form I can only chose one file.
Hi! I want to draw a face. Can I draw a base color layer in Photoshop and then add it to Substance Painte?
Thanks
@Vincent I've submitted my entry, but the images have the Mat logo on them. Do I need to resubmit without the logo? Thanks.
10, Use of any asset that would infringe upon a copyright or any other intellectual property right is prohibited. As such, some artworks (e.g. fan art) may be disqualified from the contest to abide by copyright rules or applicable laws and regulations.
I textured Mat based on a game character. Is this ok or will i get disqualified?
I would like to second Rosina's query, please. I am eight hours off of GMT, so many contests actually end a day early for me.