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Topics - attben

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Hello substance cats,
for some reason i just lost the ability to run the ai powered b2m after updating to the latest release today. it wont let me select it in the bitmap to material start screen and when i select it as a layer it is grayed out and the material appears black. it worked before. i'm on an nvidia quadro k4000 gpu..
please elaborate on whats going on?

i seem to be getting strange artifacts in my Curvature Bake which leads to terrible generation of edge wear. i am baking WITHOUT a high poly, but enabling 'use low poly as high poly' and even selecting the model low for high and messing with the settings doesnt work. this is for geometry (landing gear) where i use mirrored UV information, however this has been moved out of 0-1 UV space.
i seem to be getting better results when i remove parts of the model (e.g. the front landing gear model but keeping the main), however i dont understand how this works because they all have unique UV info. you can see faceted artifacts in the curvature maps.
see the pics also for what the wear gen does.. also notice how bright some parts are. uargh :(
please help.
many thanks :)

Pages: [1]