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Topics - rex.privratsky

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1
Hello

So I've read through this and tried all steps:
https://forum.substance3d.com/index.php?topic=25762.0

the substance installer.exe automatically installs to my X drive since that is my main drive

Now I've tried editing the .mod file located here:
C:\Program Files\Common Files\Autodesk Shared\Modules\Maya\2019

And have saved over the .mod file to look like this:
+ PLATFORM:win64 substance 1.4.1-7b007d3 X:\Allegorithmic\SubstanceMaya\2019
PATH +:= bin
SUBSTANCE_PLUG_IN_PATH:=bin
SUBSTANCES_LOCATION:=substances

This did not work
I've edited my default install directory to the C drive and tried multiple ways including command line for this .exe installer to install to the C directory and none of this works. It always installs to the X drive and editing the .mod file doesnt help

I've tried manually loading the substance.mll plugin in maya. this also doesnt work

I'm at my wits end

Please help


2
Hello

I would like to edit certain attributes in the default substance materials

example (increase max quantity of bricks on the default bricks_001.sbsar)
and am unable to do so
It is completely locked in substance designer

A majority, to nearly all, of the default and purchased materials are .sbsar and this is a huge disservice

Thanks so much

3
When I create a fill layer and connect a Texture to any map (Diffuse, Normal, Height, etc) that specific texture is incapable of being connected to other maps

This is frustrating seeing that something like an edited brick texture that I have change the parameters for, should drive all my other maps

I have tried creating a material from the texture and plugging it in that way but it does not work

Please help


Pages: [1]