Author Topic: Fill layer UV scale?  (Read 1818 times)

I wonder why the standard UV scale for fill layers is 3 and not 1?

It's an odd choice since 99% of the time you wanna start at 1.

I find myself adjusting this by hand every time i create a fill layer, which is quite tedious.

Actually we found out that in most cases users want to tile their material on their object. A scale of 1 will most of the time result in a blurry and not really representative result of what people are expecting.

Not that you can change the default tilling in the global preferences if you want.
Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.

Oh I didn't notice that option, thanks!