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Backface texturing in Designer
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Topic: Backface texturing in Designer (Read 1542 times)
Govind Krishna
WWW
Hey all,
Was wondering if there is a way to texture the backface with Substance Designer?
I am texturing this costume and I wanted a different outside and a different one inside. Its a single sided mesh.
Would love to know if there is a way.
Thanks,
Regards
-G
on:
April 27, 2016, 11:22:00 am
Last Edit: April 28, 2016, 07:15:03 pm
Vincent Gault
WWW
hey,
it's not technically feasible, as the back face is not represented in the UV space (you can only paint on one side).
the solution would be to either double the geometry, or to use a custom shader in an engine
Reply #1 on:
April 27, 2016, 11:39:06 am
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Govind Krishna
WWW
Thanks Vincent for clearing this out.
Reply #2 on:
April 28, 2016, 05:41:41 pm
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Backface texturing in Designer