I bought the substance power 200 pack for iClone, and now that I am using Unreal Engine, I would like to export bitmap textures instead of using the substance plugin for Unreal.
The problem is that when I load the sbsar into Designer, I have no graph. I create another substance material and add the sbsar to it. However, the sbsar does not give me metallic or roughness for me to connect and output.
What is the best way to get the appropriate bitmaps out of Designer?
-Sterling