Author Topic: Mathching IBL in Substance Designer to IBL in Unity using Marmoset Sky Shop  (Read 11625 times)

Awesome!

Ja, this would be reeeeallllyy awesome! (Yap, me is using Skyshop, too)

From the latest release notes
Quote
[3D View] Add PBR specular/glossiness shader and template

Wow - will test tomorrow!

Now I just have to wait untill this gets pushed over to the Steam version.

Yeah waiting for steam aswell.

Looks like its made its way over to Steam now.

Thanks a lot @allegorithmic for implementing this so quick  :)

Thanks a lot @allegorithmic for implementing this so quick  :)

Cheers : )
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja