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How can I bake a curvature map from a low poly mesh?
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Topic: How can I bake a curvature map from a low poly mesh? (Read 1443 times)
l_riefkohl_ferrer
I have a 90° round plane that I divided into 4 segments and I intend to turn into a round sidewalk texture. I need some help to complete the task and the first thing I need is a curvature map. Can I bake it from the low poly mesh? If yes, how do I do it? Thanks in advance.
on:
January 16, 2016, 01:27:57 am
Last Edit: January 16, 2016, 09:51:17 am
elowan
hi,
you can bake maps from low, if you got no high-poly mesh. In the bakers, just add the low-poly mesh
in the high-poly slot, that´s it.
Cheers!
Reply #1 on:
January 18, 2016, 08:54:50 am
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How can I bake a curvature map from a low poly mesh?