Author Topic: Multi-Input Splatter Function  (Read 1853 times)

Hi Everyone,

I'm looking to create an ambitious idea within Substance Designer and could use some outside input.

Basically I want to use the Splatter and Splatter Color nodes; where instead of splattering just one input image, it will randomly splatter between X number of input images.

Any thoughts will be greatly appreciated!


Recent discussion lead me to conclude that I could only do this by replicating a splatter node with the first input and a corresponding mask so to have multiple splatters and one for each input.

Same settings for all splatters, but different random masks.