Author Topic: A high res plane in the vertical position  (Read 759 times)

A plane in the horizontal position is nice for grounds also one in the vertical would be great for walls and other upright textures.

I guess the ability to rotate the primitives would be the best solution but adding a vertical plane would be more trivial I think.

Freelance 3d Artist Modo Substance
Mark TomlinsonMarkBTomlinson - Substance Tools Group