Author Topic: Submesh transfer texture  (Read 590 times)

Hi everyone.

Here is my problem. I have a mesh with several submeshes (and materials) aiming to Uv 0, and a Uv 1 which is an unpacked version of of Uv 0 to bake into.
What i am trying to do is bake all textures of my submeshes (Uv0) to one single texture ( Uv1)
Please help!!!
Cheers