Author Topic: Substance Mobile  (Read 1493 times)

I have a graphics tablet but it doesn't have a screen, so instead I use my iPad for any kind of work that needs a stylus.  With a number of other companies like Autodesk putting apps on mobile devices, I was thinking (never a cheap idea for the studio)... what if Allegorithmic had an all-in-one solution for release on iOS/Android/Windows Phone?

To satisfy functionality, it should have an offshoot of B2M using a device's onboard camera, and then a hybrid interface of Designer and Painter where users can make some precise adjustments to settings as well as apply brushes using a stylus or their fingers.  There should also be the option to transfer them to their PC/Mac cousins, so they can have access to the full toolset and upload to Substance Share.
CEO/Inventor - Rushboard Technologies
https://www.rushboardtech.com

My Portfolio - https://www.artstation.com/hyncharas

A mobile B2M is a great idea for quickly prototyping materials on the go! It should actually be relatively easy to achieve with Unity/UE, the photo taken by your camera (square ratio, a la Instagram) would be used as the primary input image. And the B2M parameters would just have to be hooked up to a UI. A preview mode where you could rotate a light through dragging would be my added suggestion.
Staggart Creations
[ WebsiteTwitterUnity Connect ]

Well, because the screen you are viewing content on would also be interactive, I think a realtime preview would work best...

After this contest is out of the way, I will be looking at making a possible design for the interface.
CEO/Inventor - Rushboard Technologies
https://www.rushboardtech.com

My Portfolio - https://www.artstation.com/hyncharas