Author Topic: How to use mask from Designer  (Read 1017 times)

Hey everyone! Please advice what am i doing wrong?
1. I Prepared material in Designer with some additional masks,
2. Publishing
3. Importing in Painter
4. Using substance in mask fill effect for example.
But the only output channel that working in it is the first "base Color". Why?)
Thanks!

It looks like a bug, thanks for the report!

What you can do for now is to modify it in Substance Designer to only use 1 output and use a "Multi switch" node with the "Input Selection" parameter exposed to have the possibility to switch directly between the different nodes in Substance Painter.
Last Edit: October 30, 2015, 12:14:49 pm
Lead technical artist
gaetan.lassagne@allegorithmic.com

It looks like a bug, thanks for the report!

What you can do for now is to modify it in Substance Designer to only use 1 output and use a "Multi switch" node with the "Input Selection" parameter exposed to have the possibility to switch directly between the different nodes in Substance Painter.
Hey thanks, good idea - works perfectly! but still looking forward for a fix =)

Sure, we will take a look at this, thanks again for your feedback!
Lead technical artist
gaetan.lassagne@allegorithmic.com