I have Substance Designer 5, iClone and Unreal.
Character made with Character Creator use Substances for the materials, but when the model exports, via 3DXchange, it would appear that either FBX does not include certain textures, or there is something else wrong.
On the unreal side of things, I only get Base/diffuse, specular and normal, never roughness. Also, there is no way to bring the material into Substance Designer (that I know of).
Any help in figuring out how to get this a bit more streamlined would be great.
Without the roughness, my materials look rather pasty, are are worthless. I'll tried some cheats, but none seem to work.
Cheers,
Sterling