Author Topic: FBX 2016 Export Bug?  (Read 2072 times)

Painter/Designer refuse to read FBX files saved in 2016 format. Keep getting

[Scene 3D] Failed to load 3D scene.
FBX : Could not import scene properly.

Have to change my export to 2014/2015 in Maya. Not sure if this is a bug or simply the latest version not supported. Just putting this out there.

Painter is compatible with FBX 2015 and not 2016 for the moment, so that's normal.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.

 I understand Binary is the best choice and has smaller file sizes than ascii...

But, you can change the 2016 FBX to ascii and it works just fine in painter.

In Maya:

 When you select export, scroll down the options list till you find FBX File Format and click Binary in order to switch between the two...

 You can also create export presets and label them whatever you like... Painter to Unreal or Painter to Unity etc...



is FBX 2016 supported in the new 1.7 version?

is FBX 2016 supported in the new 1.7 version?
Not yet. If it was, it would have been noted in the changelog.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.