I have Updated Substance Designer from 5.1.1 to 5.3.0 and later to 5.3.1. The Problem I notice is that the point lights in the 3D viewport have no effect on my own models. Only If I reset the scene (having the original cube in view) the point light have a lightning effect on the model. If I drag my own model into the view the lightning disappears. Shift->Left Mouse have also no effect.
Also choosing a new geometry from the drop down don't bring it back. I have to reset the scene.
Otherwise, if the scene is reseted I can choose one of the drop down geometries and it works.
It seems, that dragging my own geometry into the scene breaks something the viewport (maybe scaling).
This isn't the case with version 5.1.1
I tried many geometries that work with 5.1.1. Also scaling my geometry in 3ds max have no effect.
Is this a know problem, or do I have to do some extra setup in 5.3.x ?