Author Topic: Tiling even when turned off in entire chain.  (Read 1021 times)

I'm getting tiling of a bitmap input despite having tiling set to absolute and no tiling throughout entire chain.  Bug or user idiot?


The graph would help more than a screenshot.
Product Manager - Allegorithmic

Attached.

So you are viewing the image we see in the graph on a sphere in the 3d view ?

The texture does not tile in the graph, but it tiles on the sphere, so the problem is on the sphere: the way you unwrapped the UVs make the texture tile.
Setting the option to "No tile" in the graph can't affect the UVs of the sphere.
Product Manager - Allegorithmic